Creative Problem Solving
Prototype Build
Collaboration
Eva Carr: Instruction page, Outer packaging
Gigi Davies: Illustrations
Tamea Mitchell: Card deck
Tina Stanley: Illustrations and card deck boxes
Team
Design and create a prototype of a game in collaboration with other designers.
Objective / Problem
I.C.U. is a game involving the fast paced matching of words from the card deck with images on the illustrated game boards.
Concept / Solution
Digital Illustration
The illustrations, for the game boards, were inspired by the original brainstorming session for the project with the key words being icky, creepy, and unsettling. The drawings were then scattered randomly on each board with care taken that every board showed a broad spectrum of imagery.
Process
Working within a group is challenging, but also fulfilling in the solutions that present themselves which might not have when working independently. Having multiple eyes looking at a projects allows for many diverse perspective to come forth.
Value / Significance